Senin, 05 April 2010

[B190.Ebook] PDF Ebook Mastering Autodesk Maya 2016: Autodesk Official Press, by Todd Palamar

PDF Ebook Mastering Autodesk Maya 2016: Autodesk Official Press, by Todd Palamar

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Mastering Autodesk Maya 2016: Autodesk Official Press, by Todd Palamar

Mastering Autodesk Maya 2016: Autodesk Official Press, by Todd Palamar



Mastering Autodesk Maya 2016: Autodesk Official Press, by Todd Palamar

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Mastering Autodesk Maya 2016: Autodesk Official Press, by Todd Palamar

Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016

Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline.

Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals.

  • Learn professional techniques used in real-world visual effects
  • Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more
  • Expand your skills with advanced techniques for cloth, fur, and fluids
  • Understand everything you need to know for the Maya certification exam

  • Sales Rank: #337346 in Books
  • Brand: imusti
  • Published on: 2015-08-10
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.20" h x 1.70" w x 7.40" l, 2.50 pounds
  • Binding: Paperback
  • 864 pages
Features
  • Wiley

From the Back Cover

Your Guide to Building Professional Maya Skills

This comprehensive guide will help you develop and expand your Maya skills and help prepare you for the Autodesk Maya certification exam. Covering all the newest features of this professional-level 3D animation software, it provides diverse tutorials and real-world scenarios from leading animation and visual effects professionals.

In addition to honing your skills in modeling, texturing, and animation, you will learn high-level techniques for film, television, games, and more. You'll master Dynamics, Maya Muscle, Stereo Cameras, Assets, and rendering with mental ray and expand your skills with advanced instruction on cloth, fur, and fluids.

Coverage includes:

  • Modeling, texturing, and animation
  • Creating realistic effects for cloth, fur, and fluids
  • Rendering with mental ray
  • Applying techniques used in film, TV, and games
  • Using Dynamics, Maya Muscle, Stereo Cameras, and Assets
  • Maximizing the newest features in Maya 2016
  • Modeling hard-surface objects
  • Using mental ray shading techniques
  • Creating and animating hair and clothing
  • Becoming a virtual cinematographer

Master Tools and Methods Used in Professional Animation Understand the Entire CG Production Timeline Employ Image Planes and Model with NURBS Surfaces Render Contours and Apply Reflection and Refraction Blur Prepare for the Maya Certification Exam

About the Author

Todd Palamar began his career creating traditional special effects for low-budget horror movies, but quickly gravitated to computer animation. His extensive experience now includes numerous straight-to-video movies, video games, dozens of military and game-style simulations, corporate commercials, and even theme park rides. Todd is the author of several Maya books, including Maya Studio Projects: Photorealistic Characters and several previous editions of Mastering Autodesk Maya.

Most helpful customer reviews

0 of 0 people found the following review helpful.
Definitely an A+ grade from an intermediate Maya 2017 user, and I have a lot of Maya books
By jasonCbraatz
Foremost my grade on the content: A+! While these books tend to do a lot of referring to supplementary material available on the book's website, if you have been using Maya for some time already, it may not be needed for you to still get the most out of this book. For me, I have been an intermediate user and this fills in the gaps. The author makes no bones about it, that you really need some ground understanding of Maya before picking this one up. That said, there really aren't a lot of great intermediate or expert books out there on Maya - and Mr. Palamar does a great job with handling the necessary details of the different angles of the intermediate and advanced Maya topics. The reality for those of us though who really know something about Maya it's this: it's not an application as much anymore as it is an operating system these days - it's so big & comprehensive of an application in the visual arts world and has so many pieces to it, a "full" comprehensive guide would be 10,000 pages. So the author does a great job of getting to the necessities and "most used" items in Maya, and not spending an inordinate amount of time on the items that you may use - well, never - or rarely. I have been reading this from cover to cover and have enjoyed it.

Unlike other reviewers, I only purchased the Kindle version (not the textbook one) and can say with authority that the example photos are quite detailed and easily zoomable. Since anyone with a PC or Mac (or Linux.. or iPad.. or whatever) could download the Kindle app for free I'd recommend getting this in digital format. I'm an old-schooler too when it comes to text books, but it's useful as a reference guide in addition to being a great starter for the intermediate user to round out their knowledge. That being said, even if the paper book didn't have the problem with the pictures as some mention, I'd still recommend getting this in a Kindle format.

There is one downside to this book. Maya 2017 has been out for a little bit, and some things have changed (though not dramatically - things tend to get added in by Autodesk moreso than made-over). So this is applicable to Maya 2017 installs, but the 2016 1/2 improvements (like HIK quck-rig, etc) aren't covered. But there is enough YouTube material out there on it to fill in that gap.

0 of 0 people found the following review helpful.
A must for anyone doing 3D modeling with Maya
By Doug Holland
If you're looking to learn Maya 2016 then this is definitely a book you should consider. While there are other introductory books available this one will definitely lead you down the path to becoming a master of 3D modeling and Maya 2016. Hoping Todd updates the book shortly for Maya 2017.

0 of 0 people found the following review helpful.
Two Stars
By Kan Chun Kong
Compare with official manual of Maya 2016 and this book... I choose the official manual.

See all 9 customer reviews...

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